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Guild Road NotesA travel log of fantasy RPGs you can play online

Field guide

A glossary for the guild road

Online RPGs come with their own vocabulary. Here are the words that appear most often on this site and in the games we cover, explained without jargon.

Ways to reach a game

Browser game
A game that runs in a web browser tab. You sign in on the publisher's site and play; nothing is installed on your device.
Client
A program you download and install to play. Some publishers call it a launcher, an app that downloads and updates the game itself.
WebGL
A browser technology for drawing 2D and 3D graphics with your device's graphics hardware. 3D browser games depend on it, so an up-to-date browser matters.
Cross-platform
The same game and account work on several kinds of device, for example a computer and a phone.
Server or world
A separate copy of the game world. Players on one server usually cannot meet players on another.

Kinds of games

RPG
Role-playing game: you control a character who grows stronger through experience, equipment and choices.
MMORPG
Massively multiplayer online RPG: a shared world with many players present at the same time.
Turn-based
Combat in which participants act in order, as in Margonem. Speed of reflexes does not matter; decisions do.
Action combat
You steer your character directly in real time, dodging and aiming. Drakensang Online is an example.
Timer game
A game where tasks take real time to complete while you are away, such as quests in Shakes & Fidget.
Sandbox
A game that sets few fixed goals and lets you choose your own, as Old School RuneScape does with its skills.

Playing with others

PvE
Player versus environment: fighting monsters and bosses controlled by the game.
PvP
Player versus player: duels, arenas or larger battles against other people.
Party
A small temporary group that plays together, often for a dungeon or a boss.
Guild or clan
A lasting player organisation with its own members, ranks and chat.
Faction
A side in the game world, such as Vanguard and Bloodlust in Hordes.io. You usually cannot change it lightly.
Tank, healer, damage
The three classic group roles: one absorbs attacks, one keeps the group alive, the rest bring the enemy down.

Places and progress

Dungeon
A dangerous area with tougher enemies and a boss at the end.
Instanced
A private copy of an area created just for your group, so others cannot interfere.
Boss
An especially strong enemy, usually guarding the best rewards.
Class or profession
Your character's type — warrior, mage, archer and so on — which decides skills and play style.
Levelling
Gaining experience to raise your character's level.
Grind
Repeating the same activity many times to progress. Some players love it; some games are built on it.
Stamina
A resource that limits how many actions you can take before it refills.
Stash
Personal storage for items you are not carrying.
Auction
A player market where items are listed for sale to others.

How games are paid for

Free to start
You can register and play without paying. Optional purchases exist alongside.
Premium currency
An in-game currency bought with real money, such as mushrooms in Shakes & Fidget or Draconite in Margonem.
Membership
A recurring paid plan that opens extra content, as in Old School RuneScape.
Season pass
A time-limited track of rewards for a season, often with a free and a paid part.
Item shop
The in-game store where premium currency is spent.

Spotted a term we should add? Write to [email protected].